top of page
WhatsApp Image 2026-06-11 at 18.06_edited.jpg
Scary Levels Designing Fear in Games and Interactive Media.png

Call for Chapters – Scary Levels: Designing Fear in Games and Interactive Media

The volume explores how fear is designed and experienced in games and interactive media through space, movement, environmental and indexical storytelling, and interdisciplinary methods.

Proposal deadline: July 1, 2026.

Notification of acceptance: August 1, 2026.

Full essays due: December 1, 2026.

Call for Papers – Geographies of Horror

Department of English Studies (University of Zadar) in collaboration with The Society for the Study of the American Gothic (SSAG)
Keynote speaker: Jeffrey Andrew Weinstock (Central Michigan University)

The interdisciplinary conference explores the spatial dimensions of dread and the cultural cartography of the gothic. Scholars are invited to submit proposals examining how fear, trauma, and memory imprints onto architectural and urban landscapes throughout historical and contemporary media representations.

May 20-21st 2027, University of Zadar (Zadar, Croatia)

Publications

Geography of horror: spaces, hauntings and the American imagination

M. Lukić, Springer Nature, 2022

Dark Urbanity

T. Parezanović & M. Lukić, Springer International Publishing, 2020

Heterotopian Horrors

M. Lukić & T. Parezanović, Springer International Publishing, 2020

Urban Legends and the Cultural Geography of Horror

I. Jurković, M. Lukić & T. Prezanović, Cardiff: University of Wales Press, 2026

The Omnipresent Dread and Spatial Displacement in the Horror Video Game Killer Frequency

In: Urban Legends and the Cultural Geography of Horror, 173-186; Z. Bukač, 2026

Symbolism of Artistic Elements on Nautical Charts of the Adriatic Sea

In: Early Modern Nautical Charts of the Adriatic Sea, 123 - 146; L. Mirošević & D. Mlinarić, 2025

Symbolism of Compass Roses on Early Modern Nautical Charts of the Adriatic Sea

In: KN - Journal of Cartography and Geographic Information, 19 - 37; J. Faričić; I. Kljajić; L. Mirošević & D. Mlinarić, 2023

Fear and Anxiety in Louisiana: Affects and Immersion in Resident Evil 7: Biohazard

Z. Bukač co-authored with Emilia Musap, presented at the conference Culture at Play: Avatars, Players, and Others, 2023

Digitalna književnost i videoigre

2025. AGM., knjiga.; Z. Bukač

The Omnipresent Dread and Spatial Displacement in the Horror Video Game Killer Frequency

in: Urban Legends and the Cultural Geography of Horror, 173-186, Z. Bukač, 2026

bottom of page